Game Design
  • Initial page
  • How GLRL Makes Modules
    • Stakeholders
    • Ideation
    • Development Process
      • Agile
      • Software Development
      • Testing
      • Supplemental Material
      • Deployment
    • Maintenance
  • Gamification
    • What is Gamification?
  • Aspects of a Game
    • Platforms
    • Input Devices
    • Accessibility (ADA)
    • Interaction
    • Art Style
    • Sound Design
    • Storytelling
    • Menu Systems
    • Achievements and Incentives
    • Locomotion
    • Tutorials
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  • Desktop
  • Windows
  • Mac OSX
  • Chromebook
  • Mobile
  • iOS
  • Android

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  1. Aspects of a Game

Platforms

Desktop

Windows

Mac OSX

Chromebook

Mobile

iOS

Android

PreviousWhat is Gamification?NextInput Devices

Last updated 3 years ago

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